Launch · 16 Jun 2026 · 5 min read
Most rejections are the same six issues. Fix them before you submit and review becomes a formality.
A rejection costs you three to five days, and it usually arrives the week you promised launch to your investors. Nearly all of them are avoidable.
The six that catch everyone
A sign-in wall with no demo account for the reviewer. Missing Sign in with Apple when you offer other social logins. Purchases routed outside StoreKit. Permission strings that say nothing specific. A privacy label that does not match what your SDKs actually collect. Placeholder content still in a screen the reviewer can reach.
Work through that list before you hit submit. It takes an hour and saves a week.
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